1 Converting GML script : ${project_dir}\objects\DisplayCamera\Step_2.gml
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2 Converted builtin : line 20 : view_xview -> __view_get( e__VW.XView, 0 )
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3 Converted builtin : line 22 : view_hview -> __view_get( e__VW.HView, 0 )
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5 Converting GML script : ${project_dir}\objects\DisplayCamera\Draw_0.gml
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6 Error : variable "draw_set_color" has same name as a built-in (function, constant or variable), it must be renamed to function correctly
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7 Converted builtin : line 9 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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8 Converted builtin : line 10 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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9 Converted builtin : line 19 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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10 Converted builtin : line 22 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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11 Converted builtin : line 23 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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12 Converted builtin : line 33 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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13 Converted builtin : line 35 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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14 Converted builtin : line 37 : view_xview[0] -> __view_get( e__VW.XView, 0 )
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15 Converted builtin : line 9 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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16 Converted builtin : line 10 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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17 Converted builtin : line 19 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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18 Converted builtin : line 22 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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19 Converted builtin : line 23 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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20 Converted builtin : line 33 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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21 Converted builtin : line 35 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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22 Converted builtin : line 37 : view_yview[0] -> __view_get( e__VW.YView, 0 )
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23 Converted builtin : line 35 : view_hview[0] -> __view_get( e__VW.HView, 0 )
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24 Converted builtin : line 37 : view_hview[0] -> __view_get( e__VW.HView, 0 )
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25 Converted string : line 9 : 'SCORE' -> "SCORE"
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26 Converted string : line 10 : 'TIME' -> "TIME"
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27 Converted string : line 19 : 'RINGS' -> "RINGS"
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28 Converted string : line 29 : ':0' -> ":0"
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29 Converted string : line 31 : ':' -> ":"
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31 Converting GML script : ${project_dir}\objects\Player\Create_0.gml
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32 Converted builtin : line 197 : view_object = camera -> __view_set( e__VW.Object, 0, camera )
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34 Converting GML script : ${project_dir}\objects\Player\Step_0.gml
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35 Converted builtin : line 8 : view_xview -> __view_get( e__VW.XView, 0 )
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36 Converted builtin : line 8 : view_hview -> __view_get( e__VW.HView, 0 )
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37 Converted string : line 256 : 'Z' -> "Z"
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38 Converted string : line 257 : 'Z' -> "Z"
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40 game speed set to 60
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41 added compatibility script action/action_inherited.gml
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42 added compatibility script instance/instance_create.gml
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43 added compatibility script object/object_get_depth.gml
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44 added compatibility script sound/sound_play.gml
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45 added compatibility script sound/sound_stop.gml
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46 added compatibility script sound/sound_stop_all.gml
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47 added compatibility script view/__view_get.gml
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48 added compatibility script view/__view_set.gml
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49 added compatibility script view/__view_set_internal.gml
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50 added compatibility script action/__init_action.gml
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51 added compatibility script view/__init_view.gml
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52 added compatibility script __init_global.gml
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53 added compatibility script __global_object_depths.gml